SCANNING THE NET

LOOKING FOR A LIVE COMMANDER...

A DRONE WILL BE DISPATCHED IF THE NET IS QUIET.

PRIVATE ROOM

SEND THIS CODE TO YOUR OPPONENT

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WAITING FOR A SECOND COMMANDER...

DEPLOY FLEET

CLICK A SHIP, THEN CLICK THE WATER. [R] ROTATES.

    OPPONENT: DEPLOYING...

    DEPLOY CLOCK 60S

    YOU - 0
    STAND BY
    --
    ENEMY - 0
    HOSTILE WATERS [TARGET GRID] CLICK TO FIRE

    VICTORY

    AFTER ACTION REPORT

    FINAL POSITIONS

    YOURS
    THEIRS

    HOW TO PLAY

    THE HOOK: land a hit and you fire again. Keep hitting and your CHAIN multiplier climbs to x5. A miss ends your turn and resets it.

    REACTOR CORE: every shell you fire charges the core. Hits and kills charge it faster. Spend it on:

      CLOCK: 25 seconds per action. Run out and the gunners fire blind for you. Three in a row and you forfeit.

      OVERDRIVE: a second meter that charges only when you take hits - never from your own success. Fill it and the side being taken apart becomes the dangerous one:

        WINNING: sink all five enemy ships. Speed, accuracy and long chains all raise your score.

        KEYS: 1-4 abilities · 5-6 ultimates · ESC cancel · R rotate while deploying · SPACE scatter fleet · M mute

        TOP SCORES